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Published byDennis Farmer Modified over 9 years ago
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Engineering 245 The Lean LaunchPad Session 3: Customers, Customers, Customers Professors Steve Blank, Ann Miura-Ko, Jon Feiber http://e245.stanford.edu/
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Web/Mobile Versus Physical Web/Mobile startups run faster Different process steps for web vs. physical Customer Relationships are radically different Customer Discovery Customer Validation Pivot
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Customer Discovery Phase 1 & 2
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Customer Relationships
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Customer Relationships Physical Products – Get Customers
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Paid Channels PR Demand Capture – SEM – “Free” products (e.g. widgets) – Biz Dev – Affiliate Marketing Market Education – Webinars – Email marketing – Trade Shows – Analyst Reports – Direct Sales – TV / Radio Demand Creation
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Getting Free Users SEO (without consultants) Blogging / Sharable content Social Media / Gaming Mechanics Communities Proven viral coefficient > 1 NOTE: “Viral” isn’t a strategy, it’s a product feature you either have or you don’t Demand Creation
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Customer Relationships Physical Products – Get Customers
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Customer Relationships Physical Products – Keep Customers
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Customer Relationships Physical Products – Grow Customers
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Customer Relationships Physical Products – Get/Keep/Grow
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Customer Relationships Web/Mobile Products– Get Customers
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How many come through the first step? How much does that cost? What is the conversion between each level? How much in revenues can you get out of each acquired customer?
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Customer Relationships Web/Mobile Products– Keep Customers
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Customer Relationships Web/Mobile Products– Grow Customers
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Customer Relationships Web/Mobile Products Get/Keep/Grow
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Customer Relationships Physical & Web Mobile Are Different
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Pivot Cycle Time Matters Speed of cycle minimizes cash needs Minimum feature set speeds up cycle time Near instantaneous customer feedback drives feature set
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I Write a Blog www.steveblank.com
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Thanks www.steveblank.com
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