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Published byEmery Hicks Modified over 9 years ago
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is the iterative generation of artifacts intended to answer questions that get you closer to your final solution is creating a concrete embodiment of a concept which become a way to test your hypotheses is building to think prototyping...
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prototype: what? product works like looks like interacts like service/ experience space story
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to gain empathy to explore to test to inspire understand the design space build to think test and refine solutions inspire with your prototype prototype: why?
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prototype: fail early and often (risk vs. iteration curve) (cost of failure vs. project time)
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prototype: identify a variable
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“Like this?” “Mm, yes like that.” Developed for Gyrus ACMI, ENT Division prototype: scale resolution
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prototype: create experiences
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Embrace v 0.0 Embrace v 1.0 prototype: let go
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prototype resolution should match the progress of your development identify the variable you want to explore let go of your prototypes create experiences prototype: how?
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1. no-res prototyping2. lo-res prototyping prototype now enact need and solution concept using space and design materials or use the props to create a scene Picture of set that Liz is building?
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In 20 minutes, you’ll have prototypes to test with users. prototype now
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client dinners focus groups usability centers surveys web analytics beta testing pre-release test with users
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your testing mindset use your prototypes as a probe to continue to gain empathy for your users
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testing not selling
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your users are the experts Change to reflect users once they are decided
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test: how? host/hostess active observers assign team roles
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test: how? let the user experience the prototype: set the scene surrounding your prototype give a short explanation to set context act like a guide (not a lead)
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test: how? observe the experience: capture what worked, and what didn’t work see how users use and mis-use your prototype listen more than you talk to give users a chance to interpret
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engage the user: iterate on the fly to communicate learnings ask specific, open-ended questions remember: the user is the expert test: how?
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< what we see & hear what we feel the user is feeling > what new information do you have about how your solution addresses that need? what new information do you have about needs?
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test now 05 min prepare for your users - assign team roles - set up your space -run through a practice round 15 min user testing
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