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The Networked World PSI 2007 Kaido Kikkas This document uses the GNU Free Documentation License (v1.2 or newer).
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The Wealth of Networks by Yochai Benkler no noncommercial car manufacturers or voluntary steel foundries Yet science FLOSS software public media as most reliable
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Three important things information knowledge culture were temporarily shadowed by capital, money and profit, but are returning With the coming of the Internet, industrial information economy => networked information economy
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New economy Decentralised individual action Distributed, nonmarket mechanisms Inexpensive and ubiquitous computing Widening base of production
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Three factors Information production is inherently more suitable for nonmarket strategies than industrial production Rapid spread of nonmarket production, widening base effective, large-scale cooperative efforts in peer production of information, knowledge, and culture
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The Econodwarfs are puzzled What's going on? Benkler: "Human beings are, and always have been, diversely motivated beings. We act instrumentally, but also noninstrumentally. We act for material gain, but also for psychological well-being and gratification, and for social connectedness." Essentially the Linus' Law!
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Motivation The Linus' Law: survival social position entertainment Examples: Bill Gates, Akihito ct Wozniak's formula: H = F 3
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The network bonus The networked economy increases the practical production capabilities: it improves their capacity to do more for and by themselves it enhances their capacity to do more in loose commonality with others, without being constrained to organize their relationship through a price system or in traditional hierarchical models of social and economic organization it improves the capacity of individuals to do more in formal organizations that operate outside the market sphere.
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Apples vs novels rival vs nonrival goods public good – not produced if priced at their marginal cost information as both input and output of itself => traditional IP can either be ineffective or counterproductive due to attaching extra costs
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Some examples Linux Wikipedia Second Life Slashdot Project Gutenberg MUME distributed supercomputing (SETI@Home) P2P (incl. Skype)
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