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Published byAmbrose Hancock Modified over 8 years ago
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Modeling and Simulation Dr. X
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Decision Systems
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Not serious games
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Topics Design a serious game from scratch Simulations for compliance training
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Discovery Choose Objective and Premise Task Analysis Identify Performance Gap Performance Objectives
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Research and Preparation Describe the Original System Identify the Observable Elements Gather Data
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Design Phase Message Design Instructional Strategies Assessment Design Interface Design Gameplay and Game Mechanics Program Structure Evaluation of the Design
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Create Conceptual Model Gestalt – The Concept of Bread Ingredient Histories Bacterial Growth Egg Salad Algorithm
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How to make bread
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How to make egg salad
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Create Operational Model Artisitc Assets Animation Sound Programming Phase
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Graphical assets
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Sprites
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Cooking Simulation!
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Testing Playtesting Post Mortem Downloadable Sprite Graphics Downloadable Sound Effects Sound Editing Tools Animation Tools
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References The Guide to Computer Simulations and Games, Katrin Becker, J.R. Parker.
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