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Published byBlake Lester Modified over 8 years ago
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Games Project by Josh Damon Andrew Sarah
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Peglegs and Parrots The user must destroy enemy ships by firing cannons Trajectory based control system As game progresses enemies become bigger and stronger Treasure map between each level to show progress Enemies could also be placed on islands and ports to vary gameplay Exciting graphics and sound, particularly in cut scenes and intro Bonus round in which user must fight huge sea monster Charismatic characters fluent in ‘pirate speak’ Main features
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Concept Art
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Examples of Gameplay
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Schedule – Finalize ideas – Complete artwork May March April February – Animations – Coding – Sound recording – Make soundtrack and add to flash –Testing – Possible reworking of code and animation – Game ready for Alpha testing
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