Download presentation
Presentation is loading. Please wait.
Published byNathan Willis Modified over 8 years ago
1
Prometheusaurus Final Demo Team Software Project Group #1 Fall 2012 Steve Danowitz, Kelly Helhowski, Emily Christ, Corbin Uselton, Chris Leer, and Briana Bettin
2
Premise of Project Networked game Similar to Settlers of Catan, with some play and style differences DINOSAURS IN SPACE ; what more needs to be said?
3
Sprint #1 Tasks Implement architecture Finalize game concept Learn JavaFX Understand tools Create a simple board
4
Sprint #2 Tasks Begin server addition Create game artwork Randomize board Add GUI modules Allow piece placement Add shop feature Collect resources
5
Sprint #3 Tasks Server is game-wide Supports five players Add developments Random disasters Turn controls Winner declared Startup Screen Client requests server
6
What We Learned Conceptualizing a project from start to finish Tracking, repository, and other support software Group development Task distribution Scrum/Agile customs Testing and debugging on a large scale Building and working with project framework Documentation
7
Documentation Software Specifications Use Case and Class Diagrams Coding and Style Standards Mock screen setup Issue tracking Sprint tracking User Guide – in progress
8
Tools Used Java FX Bitbucket Dropbox Eclipse VersionOne Photoshop 7 Illustrator CS4
9
Demonstration Questions? We hope you enjoy our project as much as we enjoyed making it! We hope you enjoy our project as much as we enjoyed making it!
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.