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The Agile Manifesto Some thought starters for Ogilvy on how to work with Agile and SCRUM approaches to managing projects.

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Presentation on theme: "The Agile Manifesto Some thought starters for Ogilvy on how to work with Agile and SCRUM approaches to managing projects."— Presentation transcript:

1 The Agile Manifesto Some thought starters for Ogilvy on how to work with Agile and SCRUM approaches to managing projects

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3 Individuals and interactions over Processes and tools

4 Working software over Comprehensive documentation

5 Customer collaboration over Contract negotiation

6 Responding to change over Following a plan

7 Our highest priority is to satisfy the customer through early and continuous delivery of valuable software. Principle: # 1

8 Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage. Principle: # 2

9 Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale. Principle: # 3

10 Business people and developers must work together daily throughout the project. Principle: # 4

11 Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done. Principle: # 5

12 The most efficient and effective method of conveying information to and within a development team is face-to-face conversation. Principle: # 6

13 Working software is the primary measure of progress. Principle: # 7

14 Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely. Principle: # 8

15 Continuous attention to technical excellence and good design enhances agility. Principle: # 9

16 Simplicity--the art of maximizing the amount of work not done--is essential. Principle: # 10

17 The best architectures, requirements, and designs emerge from self-organizing teams. Principle: # 11

18 At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly. Principle: # 12

19 Scrum Basics Pete Deemer CPO, Yahoo! India R&D

20 The Basics of Scrum 4-Week Sprint Potentially Shippable Product Product Owner Review Scrum Master The Team 7 8 9 10 11 12 1 2 3 4 5 6 13 No Changes (in Duration or Deliverable) Commitment Daily Scrum Meeting Retrospective 7 8 9 10 11 12 1 2 3 4 5 6 13

21 The Basics of Scrum 4-Week Sprint Potentially Shippable Product Product Owner Review Scrum Master The Team 7 8 9 10 11 12 1 2 3 4 5 6 13 No Changes (in Duration or Deliverable) Commitment Daily Scrum Meeting Retrospective

22 Product Owner  Responsible for the overall project vision and goals  Responsible for managing project ROI vs. risk  Responsible for taking all inputs into what the team should produce, and turning it into a prioritized list (the Product Backlog)  Participates actively in Sprint Planning and Sprint Review meetings, and is available to team throughout the Sprint  Determines release plan and communicates it to upper management and the customer

23 The Basics of Scrum 4-Week Sprint Potentially Shippable Product Product Owner Review Scrum Master The Team 7 8 9 10 11 12 1 2 3 4 5 6 13 No Changes (in Duration or Deliverable) Commitment Daily Scrum Meeting Retrospective

24 Team  7 people, + or – 2  Has worked with as high as 15, as few as 3  Can be shared with other teams (but better when not)  Can change between Sprints (but better when they don’t)  Can be distributed (but better when co-located)  Cross-functional  Possesses all the skills necessary to produce an increment of potentially shippable product  Team takes on tasks based on skills, not just official “role”  Self-managing  Team manages itself to achieve the Sprint commitment

25 The Basics of Scrum 4-Week Sprint Potentially Shippable Product Product Owner Review Scrum Master The Team 7 8 9 10 11 12 1 2 3 4 5 6 13 No Changes (in Duration or Deliverable) Commitment Daily Scrum Meeting Retrospective

26 The Role of the ScrumMaster  The ScrumMaster does everything in their power to help the team achieve success  This includes:  Serving the team  Protecting the team  Guiding the team’s use of Scrum

27 What the ScrumMaster Does  Serves the team  The ScrumMaster takes action to help remove impediments to the team’s effectiveness  The ScrumMaster facilitates the team’s group interactions, to help the team achieve its full potential  Protects the team  The ScrumMaster protects the team from anything that threatens its effectiveness, such as outside interference or disruption  The ScrumMaster will need to confront uncomfortable issues, both inside and outside the team  Guiding the team’s use of Scrum  The ScrumMaster teaches Scrum to the team and organization  The ScrumMaster ensures that all standard Scrum rules and practices are followed  The ScrumMaster organizes all Scrum-related practices

28 The Basics of Scrum 4-Week Sprint Potentially Shippable Product Product Owner Review Scrum Master The Team 7 8 9 10 11 12 1 2 3 4 5 6 13 No Changes (in Duration or Deliverable) Commitment Daily Scrum Meeting Retrospective Product Backlog

29 Product Owner lists items in descending order of priority (highest priority item is listed first, next-highest is second, etc.) Size estimates are rough estimates (can either be arbitrary “points”, or “ideal days”)

30 Product Backlog  List of everything that could ever be of value to the business for the team to produce  Ranked in order of priority  Priority is a function of business value versus risk  Product Owner can make any changes they want before the start of a Sprint Planning Meeting  Items added, changed, removed, reordered  How much documentation is up to the team and Product Owner to decide  The farther down the list, the bigger and less defined the items become  ~2 Sprints worth are defined in detail

31 The Basics of Scrum 4-Week Sprint Potentially Shippable Product Product Owner Review Scrum Master The Team 7 8 9 10 11 12 1 2 3 4 5 6 13 No Changes (in Duration or Deliverable) Commitment Daily Scrum Meeting Retrospective Product Backlog

32 Sprint Planning Meeting  Takes place before the start of every Sprint  Team decides how much Product Backlog it will commit to complete by the end of the Sprint, and comes up with a plan and list of tasks for how to achieve it  What’s a good commitment?  Clearly understood by all  Shared among the team  Achievable without sacrificing quality  Achievable without sacrificing sustainable pace  Attended by Team, Product Owner, ScrumMaster, Stakeholders  May require 1-2 hours for each week of Sprint duration  2 week Sprint = 2-4 hours, 4 week Sprint = 4-8 hours

33 WedsThursFri MonTues Pre-Meeting for Sprint 4 Review & Retrospective for Sprint 3 (afternoon) Sprint Planning Meeting for Sprint 4 (morning) Sprint 4 Begins Sprint Pre-Planning Meeting  Not textbook Scrum, but many teams find it useful  Takes place several days before the end of a Sprint (and start of the next Sprint)  Product Owner spends an hour walking the team through the items at the top of the Product Backlog for the next Sprint  Team asks questions, requests clarification, recommend items to be broken down further

34 Daily Scrum Meeting  Every weekday  Whole team attends  Everyone stands  Lasts 15 minutes or less  Everyone reports 3 things only to each other  What was I able to accomplish since last meeting  What will I try to accomplish by next meeting  What is blocking me  No discussion, conversation until meeting ends  Product Owner can attend and report  Update of artifacts after standup

35 Table Exercise: Daily Scrum Meeting  Do a Daily Scrum Meeting for your table  One person plays the role of ScrumMaster  The rest of the table are team-members  Each team-member reports to the group:  What I was able to get done since last Daily Standup Meeting  What I will try to get done by the next Daily Standup Meeting  What is blocking me? (If nothing, say “No Blocks”)  But there is a twist…

36 Updating the Sprint Backlog  Before or after the Daily Scrum, team members update the hours remaining on the Sprint Backlog

37 The Basics of Scrum 4-Week Sprint Potentially Shippable Product Product Owner Review Scrum Master The Team 7 8 9 10 11 12 1 2 3 4 5 6 13 No Changes (in Duration or Deliverable) Commitment Daily Scrum Meeting Retrospective

38 Sprint Review  Purpose of the Sprint Review is  Demo what the team has built  Generate feedback, which the Product Owner can incorporate in the Product Backlog  Attended by Team, Product Owner, ScrumMaster, functional managers, and any other stakeholders  A demo of what’s been built, not a presentation about what’s been built  no Powerpoints allowed!  Usually lasts 1-2 hours  Followed by Sprint Retrospective

39 The Basics of Scrum 4-Week Sprint Potentially Shippable Product Product Owner Review Scrum Master The Team 7 8 9 10 11 12 1 2 3 4 5 6 13 No Changes (in Duration or Deliverable) Commitment Daily Scrum Meeting Retrospective

40 Sprint Retrospective  What is it?  1-2 hour meeting following each Sprint Demo  Attended by Product Owner, Team, ScrumMaster  Usually a neutral person will be invited in to facilitate  What’s working and what could work better  Why does the Retrospective matter?  Accelerates visibility  Accelerates action to improve

41 Thank You


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