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Published byBethanie Garrett Modified over 9 years ago
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TAs Fardad Jalili: fardad@ufl.edu Aisharjya Sarkar: sarkar@cise.ufl.edu Soham Das: soham@ufl.edu
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Performance Measurement
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Performance Analysis Paper and pencil. Don’t need a working computer program or even a computer.
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Some Uses Of Performance Analysis determine practicality of algorithm predict run time on large instance compare 2 algorithms that have different asymptotic complexity e.g., O(n) and O(n 2 )
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Reminder
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Limitations of Analysis Doesn’t account for constant factors. but constant factor may dominate 1000n vs n 2 and we are interested only in n < 1000
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Limitations of Analysis Modern computers have a hierarchical memory organization with different access time for memory at different levels of the hierarchy.
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Memory Hierarchy R L1 L2 MAIN ALU 8-3232KB~512KB~512MB 1C2C10C100C
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Limitations of Analysis Our analysis doesn’t account for this difference in memory access times. Programs that do more work may take less time than those that do less work.
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Performance Measurement Measure actual time on an actual computer. What do we need?
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Performance Measurement Needs l programming language le.g. C++/Java l working program lInsertion Sort l computer l compiler and options to use gcc –O2
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Performance Measurement Needs l data to use for measurement worst-case data best-case data average-case data l timing mechanism --- clock
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Timing In C++ double clocksPerMillis = double(CLOCKS_PER_SEC) / 1000; // clock ticks per millisecond clock_t startTime = clock(); // code to be timed comes here double elapsedMillis = (clock() – startTime) / clocksPerMillis; // elapsed time in milliseconds
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Shortcoming Clock accuracy assume 100 ticks Repeat work many times to bring total time to be >= 1000 ticks
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More Accurate Timing clock_t startTime = clock(); long numberOfRepetitions; do { numberOfRepetitions++; doSomething(); } while (clock() - startTime < 1000) double elapsedMillis = (clock()- startTime) / clocksPerMillis; double timeForCode = elapsedMillis/numberOfRepetitions;
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Bad Way To Time do { counter++; startTime = clock(); doSomething(); elapsedTime += clock() - startTime; } while (elapsedTime < 1000)
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Accuracy Now accuracy is 10%. first reading may be just about to change to startTime + 100 second reading (final value of clock())may have just changed to finishTime so finishTime - startTime is off by 100 ticks
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Accuracy first reading may have just changed to startTime second reading may be about to change to finishTime + 100 so finishTime - startTime is off by 100 ticks
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Accuracy Examining remaining cases, we get trueElapsedTime = finishTime - startTime +- 100 ticks To ensure 10% accuracy, require elapsedTime = finishTime – startTime >= 1000 ticks
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Timing in Java s Same semantics, slightly different syntax long startTime = System.nanoTime(); //Code to be measured System.out.println( "Elapsed time: " + (System.nanoTime() - startTime)); or Use micro-benmarking frameworks such as JMH
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What Went Wrong? clock_t startTime = clock(); long numberOfRepetitions; do { numberOfRepetitions++; insertionSort(a, n); } while (clock() - startTime < 1000) double elapsedMillis = (clock()- startTime) / clocksPerMillis; double timeForCode = elapsedMillis/numberOfRepetitions;
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The Fix clock_t startTime = clock(); long numberOfRepetitions; do { numberOfRepetitions++; // put code to initialize a[] here insertionSort(a, n) } while (clock() - startTime < 1000) double elapsedMillis = (clock()- startTime) / clocksPerMillis;
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Time Shared System UNIX time MyProgram
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To-do s 1. C++: –http://www.cplusplus.com/reference/ctime/clock/http://www.cplusplus.com/reference/ctime/clock/ s 1’.Java (JMH): –http://www.oracle.com/technetwork/articles/java/ architect-benchmarking-2266277.htmlhttp://www.oracle.com/technetwork/articles/java/ architect-benchmarking-2266277.html –http://nitschinger.at/Using-JMH-for-Java- Microbenchmarking/http://nitschinger.at/Using-JMH-for-Java- Microbenchmarking/ s 2. Linux: –http://stackoverflow.com/a/556411http://stackoverflow.com/a/556411
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