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1 Two-Way ANOVA Shyh-Kang Jeng Department of Electrical Engineering/ Graduate Institute of Communication/ Graduate Institute of Networking and Multimedia
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Scenarios To observe if effects of factors in the following scenarios are significant – –Ratings of music compressed by MP3 compressors: brands vs. ages of the subjects – –Performance of Teaching: methods (Lectures, group studying, and computer assisted instruction) vs. genders of undergraduate students 2
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Teaching Methods vs. Gender: Knowing only Overall Mean GenderCAILecture Group Studying Mean Boys50 Girls50 Mean50
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Teaching Methods vs. Gender: Knowing Overall Mean and Row Effects GenderCAILecture Group Studying Mean Boys40 Girls60 Mean50
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Teaching Methods vs. Gender: Knowing Overall Mean, Row Effects, and Column Effects GenderCAILecture Group Studying Mean Boys50403040 Girls70605060 Mean60504050
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Teaching Methods vs. Gender: Including Interaction Terms GenderCAILecture Group Studying Mean Boys65401540 Girls55606560 Mean60504050
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Comparing Four MP3 Compressors Test four brands, A, B, C, D 10 subjects, 5 young and 5 senior, each brand (40 in total) to provide a satisfaction rating on a 10-point scale Assume that the rating to each brand is a normal distribution, but all four distributions are with the same variance
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Sample Data ABCDMean Young Subjects 1~44572 5.05 5~84581 9~125672 13~165693 17~206763 Mean4.85.87.42.2 *Adapted from: G. R. Norman and D. L. Streiner, Biostatistics, 3rd ed.
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Sample Data ABCDMean Senior Subjects 21~243634 3.70 25~284425 29~324524 33~363624 37~404333 Mean3.64.82.44.0 *Adapted from: G. R. Norman and D. L. Streiner, Biostatistics, 3rd ed. ABCDMean Brand Mean4.25.34.93.14.375
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Sum of Squares (Young/Senior)
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Sum of Squares (Brands)
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Sum of Squares (Within)
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Sum of Squares (Total)
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Sum of Squares (Interactions)
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Sum of Squares (Total)
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Expected Values of Sum of Squares
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Degrees of Freedom
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Two-way ANOVA Summary SourceSum of Squares dfMean square F Brand 27.87539.2911.99 Young/ Senior 18.225118.2323.52 Brand X Y/S 58.475319.4925.15 Within 24.80320.78 Total 129.37539
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Hypothesis Testing
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Histogram of Means
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Effect of Interaction
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Possible Types of Interactions
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de Groot’s Experiment (1965) Observed the ability of chess masters and novices to recall piece positions Experts – –Recalled about 90% of the pieces in a typical mid- game Novices – –Recalled about 20% Many factors might have been introduced Randomized piece positions – –Everybody recalled about 20% – –No effect of expertise
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Interpretation by Adjusted Data
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