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Literature Review Angela McCarthy CP5080. Overview ►Purpose ►Virtual Environments ►Modelling Approaches ►Geographical Information Systems ►Stereoscopic.

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Presentation on theme: "Literature Review Angela McCarthy CP5080. Overview ►Purpose ►Virtual Environments ►Modelling Approaches ►Geographical Information Systems ►Stereoscopic."— Presentation transcript:

1 Literature Review Angela McCarthy CP5080

2 Overview ►Purpose ►Virtual Environments ►Modelling Approaches ►Geographical Information Systems ►Stereoscopic 3D ►Tourism Applications ►Conclusion ►Audience ►Metadata ►Questions

3 Purpose ►A review of different technologies ►Virtual Environments, Modelling, Geographical Information Systems, Stereoscopic 3D ►Gives the reader a basis/introduction of each topic ►Explains purpose/use for research ►Advantages/Disadvantages of each ►In particular, effectiveness

4 Virtual Environments ►Virtual Environments (VE) are interactive computer generated displays ►Been in use for past two decades ►Includes Virtual Reality (VR) ►Effectively used in wide variety of applications and research ►Medicine, Military, Entertainment ►Success of applications

5 Modelling Approaches ►Analysis of different modelling techniques and effectiveness ►Maya/3Ds MAX – high/low resolution graphics ►Realism, adding to user experience? ►Symbolic approaches – using lower level graphics as a ‘representation’ of the environment ►Effectiveness?

6 Geographical Information Systems ►Geographical Information Systems (GIS) allows for the merging of cartography data with database technology ►Captures, stores, analyses, manages, and presents data that are linked to given location ►Used with 3D applications such as Virtual Environments ►Army/Military ►Planning ►Training ►Emergency Scenarios ►Effective deployment/retrieval ►Terrains/Environment

7 Stereoscopic 3D ►S3D: Old concept, recently seen various improvements in usability and quality ►E.g. Games, Movies, Computers, TVs, Projectors ►Looking at use for immersive experience for users of Virtual Environments ►Value of S3D in a Virtual Environment as an immersive experience for tourism

8 Tourism Applications ►Tourism Development plans generally conducted in form of surveys ►Look at effectiveness of development proposals ►Business Plans, Surveys, Focus Groups ►Issues can arise from community being unhappy with implementation ►Introducing use of Virtual Environments and Stereoscopic 3D as a tourism application ►Proposing to test effectiveness of 3D method

9 Conclusion ►Draws research points from each of topics successfully ►Re-addresses concerns from each section ►Justifies techniques selected for use ►Leads into future research plans and development of 3D/S3D in tourism applications and measuring effectiveness as a research tool

10 Audience ►Review developed for both those interested in 3D development and tourism scenarios ►IT Professionals, Project Developers, ‘Curious’ Users ►Most explanations for benefit of those in tourism/business ►E.g. VR/VE, S3D and GIS ►Also addresses non-IT topics such as tourism and importance of research

11 Metadata ►Good cross-section of references (12+) ►Some references are white papers ►Topics are varied (different to standards of same field) ►No interruption to flow ►Topics explained, to give basic understanding, origins and use ►Glossary required for non-IT readers ►Good selection of data and presentation style

12 Questions? Thanks for listening!


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