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Literature Review Angela McCarthy CP5080
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Overview ►Purpose ►Virtual Environments ►Modelling Approaches ►Geographical Information Systems ►Stereoscopic 3D ►Tourism Applications ►Conclusion ►Audience ►Metadata ►Questions
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Purpose ►A review of different technologies ►Virtual Environments, Modelling, Geographical Information Systems, Stereoscopic 3D ►Gives the reader a basis/introduction of each topic ►Explains purpose/use for research ►Advantages/Disadvantages of each ►In particular, effectiveness
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Virtual Environments ►Virtual Environments (VE) are interactive computer generated displays ►Been in use for past two decades ►Includes Virtual Reality (VR) ►Effectively used in wide variety of applications and research ►Medicine, Military, Entertainment ►Success of applications
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Modelling Approaches ►Analysis of different modelling techniques and effectiveness ►Maya/3Ds MAX – high/low resolution graphics ►Realism, adding to user experience? ►Symbolic approaches – using lower level graphics as a ‘representation’ of the environment ►Effectiveness?
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Geographical Information Systems ►Geographical Information Systems (GIS) allows for the merging of cartography data with database technology ►Captures, stores, analyses, manages, and presents data that are linked to given location ►Used with 3D applications such as Virtual Environments ►Army/Military ►Planning ►Training ►Emergency Scenarios ►Effective deployment/retrieval ►Terrains/Environment
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Stereoscopic 3D ►S3D: Old concept, recently seen various improvements in usability and quality ►E.g. Games, Movies, Computers, TVs, Projectors ►Looking at use for immersive experience for users of Virtual Environments ►Value of S3D in a Virtual Environment as an immersive experience for tourism
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Tourism Applications ►Tourism Development plans generally conducted in form of surveys ►Look at effectiveness of development proposals ►Business Plans, Surveys, Focus Groups ►Issues can arise from community being unhappy with implementation ►Introducing use of Virtual Environments and Stereoscopic 3D as a tourism application ►Proposing to test effectiveness of 3D method
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Conclusion ►Draws research points from each of topics successfully ►Re-addresses concerns from each section ►Justifies techniques selected for use ►Leads into future research plans and development of 3D/S3D in tourism applications and measuring effectiveness as a research tool
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Audience ►Review developed for both those interested in 3D development and tourism scenarios ►IT Professionals, Project Developers, ‘Curious’ Users ►Most explanations for benefit of those in tourism/business ►E.g. VR/VE, S3D and GIS ►Also addresses non-IT topics such as tourism and importance of research
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Metadata ►Good cross-section of references (12+) ►Some references are white papers ►Topics are varied (different to standards of same field) ►No interruption to flow ►Topics explained, to give basic understanding, origins and use ►Glossary required for non-IT readers ►Good selection of data and presentation style
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Questions? Thanks for listening!
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