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Computers and Animation Andrew Seth
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First Uses of CGI Futureworld (1976) Computer animated hand Tron (1982) Light Cycle sequence Golgo 13 (1983) Computer-generated helicopters and skyscrapers
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Full Computer Animation The Adventures of Andre and Wally B. (1984) First to include motion blur Luxo Jr. (1986) Nominated for an Acadamy Award Tin Toy First to win an Oscar
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Toy Story (1995) First feature-length CG film 110 total employees / 27 animators 114, 240 total animated frames 2-13 hour render time / frame Rendered on 107 SPARCstation computers 91 Years total compute time
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The Good Dinosaur (2015) 140 credited animators Plus additional production companies ~134,000 total frames 37-48 hour render time / frame 30,000 core render farm ~ 642 total compute time
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Impact on Industry Computers can make animation easier Desire for fidelity pushes technology Better computers = better graphics Production teams have grown dramatically So has compute time for films Small animation companies becoming more prevalent
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Impact on Society Animation has become commonplace Both television and feature film Allows for diversity in film and television Small studios bring new ideas Otherwise wouldn’t be seen by large audience Assisted by the internet
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Problems? 3D animation has made 2D irrelevant Losing an art form? More and more manpower needed Will there be enough animators? Monopoly of mainstream by large studios Small studios can’t make theater releases
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Solutions Today More large studios making 2D films Other exotic art forms (stop-motion, etc.) Reduce desire for visual perfection Reduces demand of animators Small studios taking to the internet Big budget becomes less important
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Looking to the Future Computing technology will continue to grow Better effects / visuals for large studios Reduce the amount of manpower needed Price of computers continues to fall More accessibility for small studios Large studios rely more on computers
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References https://builtvisible.com/visual-maths-brief-history-cgi/ https://www.siggraph.org/education/materials/HyperGraph/animation/rick_p arent/Intr.html https://www.siggraph.org/education/materials/HyperGraph/animation/rick_p arent/Intr.html https://www.fxguide.com/featured/making-the-world-of-pixars-the-good- dinosaur/ https://www.fxguide.com/featured/making-the-world-of-pixars-the-good- dinosaur/ http://www.filmsite.org/visualeffects1.html http://www.imdb.com/title/tt1979388/ http://www.latimes.com/entertainment/envelope/cotown/et-ct-la- dreamworks-earnings-20151105-story.html http://www.latimes.com/entertainment/envelope/cotown/et-ct-la- dreamworks-earnings-20151105-story.html
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