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Scratch Programming Lesson 1 Moving objects with sound and changing colours.

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Presentation on theme: "Scratch Programming Lesson 1 Moving objects with sound and changing colours."— Presentation transcript:

1 Scratch Programming Lesson 1 Moving objects with sound and changing colours

2 We are going to learn… How to add an object into scratch program How to move an object on the x-y plane How to assign the key press to start commands How to change the colour of the object How to add a sound play

3 Add an object Draw a sprite if you click this one Open a file of sprite (Either built-in ones or downloaded ones) Randomly obtain a built-in sprite

4 Moving object Notice the clockwise and anti-clockwise direction To a designated object Refer to x and y co-ordinate

5 Key press Any keys in the keyboard can be chosen This is always referring to the sprite that you are writing on

6 Colour http://info.scratch.mit.edu/node/154 http://info.scratch.mit.edu/node/159 0 and 200

7 Sound

8 Click boxes are for showing parameters in the stage The number is representing different kinds of drums The number is representing the music note from C(60), C#(61), D(62)

9 Task of the lesson Create a character ▫Either choose from the sprites in SCRATCH, search from the internet or draw by yourself Write a program to fit the following criteria ▫Move left, right, up and down when the arrow keys are clicked ▫Change colour continuously when the character is moving ▫Play whatever sound once whenever the space bar is clicked Save the file as Program1_3_ _ _ It will be used again in the coming lesson


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