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Published byMagnus Caldwell Modified over 8 years ago
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XS Software Andromeda 5 Jungle Jack Rage War
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Andromeda 5 Entirely in 3D Custom UI system based on core unity UI Client - Server – DB architecture
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Jungle Jack 2D Engine Endless Runner + Match 3 game Social integration plugins
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Rage War 2D Engine Isometric Client – Server –DB Architecture
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Lection 1.Unity Basics
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Multi - Platform Game Engine Supported Languages – C#, JS, Boo Mono (http://www.mono-project.com/) http://unity3d.com/ http://unity3d.com/ Setup New Unity Project Lection 1.Unity Basics
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Cartesian coordinate system(Vector 3) Local and world position(child/ parent) Rotation(Euler/ Quaternion) Lection 1.Unity Basics
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Define what player sees Properties Multiple cameras Lection 1.Unity Basics
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Lights types Shadows types Performance/Baking Quality Settings Lection 1.Unity Basics
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Shaders Materials Lection 1.Unity Basics
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What is GameObject MonoBehaviour Components Lection 1.Unity Basics
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Parent/Child relation Scene hierarchy Assets hierarchy Lection 1.Unity Basics
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Scene Game Inspector Hierarchy Project Console Animation Animator Asset Store Lection 1.Unity Basics
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FixedUpdate, Update, LateUpdate Awake, Start OnEnable, OnDisable Lection 1.Unity Basics
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Transform Translate, Rotate Activate/ Deactivate GameObject Destroy Input.GetKey() Lection 1.Unity Basics
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http://docs.unity3d.com/Manual/ http://docs.unity3d.com/Manual/ http://docs.unity3d.com/ScriptReference/ http://docs.unity3d.com/ScriptReference/ http://unity3d.com/learn/tutorials/modules http://unity3d.com/learn/tutorials/modules Lection 1.Unity Basics
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? ? ? ? ? ? ? ? ? (Unity Basics) https://softuni.bg
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