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Published byClifford Barton Modified over 8 years ago
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Spherical Extent Functions
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Spherical Extent Function
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A model is represented by its star-shaped envelope: –The minimal surface containing the model such that the center sees every point on the surface –Turns arbitrary models to genus-0 surfaces
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Spherical Extent Function A model is represented by its star-shaped envelope: –The minimal surface containing the model such that the center sees every point on the surface –Turns arbitrary models to genus-0 surfaces Star-Shaped EnvelopeModel
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Spherical Extent Function Properties: –Invertible for star-shaped models –2D array of information –Can be defined for most models Point Clouds Polygon Soups Closed Meshes Genus-0 Meshes Shape Spectrum
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Spherical Extent Function Properties: –Can be defined for most models –Invertible for star-shaped models –2D array of information Limitations: –Distance only measures angular proximity Spherical Extent MatchingNearest Point Matching
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Retrieval Results
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PCA Alignment Treat a surface as a collection of points and define the variance function:
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PCA Alignment Define the covariance matrix M: Find the eigen-values and align so that the eigen-values map to the x-, y-, and z-axes
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PCA Alignment Limitation: –Eigen-values are only defined up to sign! PCA alignment is only well-defined up to axial flips about the x-, y-, and z-axes.
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Spherical Functions Parameterize points on the sphere in terms of angles [0, ] and [0,2 ): ( , ) z
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Spherical Functions Every spherical function can be expressed as the sum of spherical harmonics Y l m : Where l is the frequency and m indexes harmonics within a frequency.
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Spherical Harmonics Every spherical function can be expressed as the sum of spherical harmonics Y l m : l=1l=1 l=2l=2 l=3l=3 l=0l=0
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Spherical Harmonics Every spherical function can be expressed as the sum of spherical harmonics Y l m : Rotation by 0 gives:
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Spherical Harmonics If f is a spherical function: Then storing just the absolute values: gives a representation of f that is: 1.Invariant to rotation by 0. 2.Invariant to axial flips about the x-, y-, and z-axes.
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