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NRRC Summer ‘02 Workshop Proposal: Habitability December 5, 2001 MITRE Christy Doran, MITRE Joe Marks, MERL cdoran@mitre.org marks@merl.com
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Page 2 Copyright © 2001 The MITRE Corporation. All rights reserved. Problem Basic premise: Assume an imperfect Q&A system -- what can we do to make it more usable? Our proposal (courtesy of Bill Ogden, NMSU) is to enhance the habitability of Q&A systems “Habitability, as the term will be used here, is obtained when a significant proportion of the users utterances are interpreted in such a way that the user in some meaningful sense is carried closer towards accomplishing the task at hand.’’ Ivan Bretan citing: W.C. Watt, "Habitability," American Documentation, July, 1968, pp. 338--351.
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Page 3 Copyright © 2001 The MITRE Corporation. All rights reserved. What might this mean for Q&A systems? Representing system expertise -With the goal of imbuing the system with an ability to articulate the extent of its knowledge Presenting query results (or lack thereof) -Communicating data and metadata efficiently Explaining how the system works -Only an issue when it doesn’t work well? Incremental question/answer refinement -Human-computer collaboration Allowing teamwork (human) -Human-human collaboration
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Page 4 Copyright © 2001 The MITRE Corporation. All rights reserved. Approach Habitability task not sufficiently well defined at this time -No obvious silver bullet Interaction needed between at least three different communities: -HCI (Visualization, Groupware) -NLP (Dialogue, Q&A) -Target users Our proposal: Workshop that would bring these communities together to further explore the topic and identify approaches to improving habitability of Q&A systems
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Page 5 Copyright © 2001 The MITRE Corporation. All rights reserved. Details of the workshop 2.5-day workshop Meeting format Day 1 AM: All participants to run and comment on a Q&A system, and to experiment with other representative tools IBM Q&A system (Roukos & Ittycheriah) Day 1 AM: Historical motivation by Bill Ogden Day 1 PM: Brief presentations from each subarea for establishing common appreciation of issues & challenges Day 2: Structured discussion based on first day’s activities to identify most promising approaches for improving habitability of Q&A systems Day 3 AM: Decide on best way(s) to pursue the approaches identified at a follow-on event
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Page 6 Copyright © 2001 The MITRE Corporation. All rights reserved. Goal is 23 participants, including Doran, Marks, and Ogden Natural language processing (NLP) -Dialogue: Lyn Walker (AT&T), Diane Litman (Pittsburgh), Candy Sidner (MERL), David Traum (USC ICT) -Q&A: James Pustejovsky (LingoMotors), Liz Liddy (Syracuse), Marc Light (MITRE), Sanda M. Harabagiu (SMU) Human-computer interaction (HCI) -Visualization: Marti Hearst (UC Berkeley), Kent Wittenburg (MERL), Jock Mackinlay (Xerox PARC), Stephen Eick (Visual Insights) -Groupware: Kori Inkpen (Dalhousie), Terry Winograd (Stanford), Mark Ackerman (Michigan), Saul Greenberg (Calgary) Q&A system users (members of NRRC Specialists Group) -Mark Zimmerman (USGC), John Donelan (USGC), Kelcy Allwein (USGC), Jean-Michel Pomarede (USGC) Proposed workshop participants Bold = preliminary commitment
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Page 7 Copyright © 2001 The MITRE Corporation. All rights reserved. Results of the workshop Meeting tentatively scheduled for late February Workshop to be documented in an article or report or roadmap to engage relevant communities in Q&A research Another possible outcome is a proposal for a follow-on event, e.g., a AAAI Symposium or a conference workshop
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Page 8 Copyright © 2001 The MITRE Corporation. All rights reserved. Resources and costs Workshop -Travel and honoraria: $34K -Site expenses: @MITRE $10K, more compelling location $25K Lodging and local transportation Transportation and set-up of demo equipment -Estimated total: cheaper $44K, less cheap $59K Follow-on activity: $50K -This could be a second workshop, or other activity selected by the group
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