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MINIX Presented by: Clinton Morse, Joseph Paetz, Theresa Sullivan, and Angela Volk
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MINIX Presentation Summary Overview MINIX Trivia Processes Input/Output Memory Management File Systems
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MINIX Overview “MINIX is a free UNIX clone that is available with all the source code. Due to its small size, microkernel-based design, and ample documentation, it is well suited to people who want to run a UNIX-like system on their personal computer and learn about how such systems work inside. It is quite feasible for a person unfamiliar with operating system internals to understand nearly the entire system with a few months of use and study. “
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MINIX Overview (cont.) “MINIX has been written from scratch, and therefore does not contain any AT&T code- -not in the kernel, the compiler, the utilities, or the libraries. For this reason the complete source can be made available (by FTP or via the WWW).“
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MINIX Trivia Written by Andrew S. Tanenbaum in 1987 Modeled after UNIX version 7 12,649 lines of code, with over 3,000 comments Written in C
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Processes Overview –Processes fall into four different “layers” Process management I/O tasks Server Processes User Processes
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Processes (cont.) Internal Structure of a process Process Control Block: –No data structure specifically called the “process control block” –The process control block is an entry in the process table
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Processes (cont.) Process Management –Occurs in layer 1. –All processes are stored in a tree with the init process at the root
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Processes (cont.) Inter-process Communication –Is handled by the kernel –A process sends a destination and a message to the kernel, which then copies the message to destination process –A process must be waiting for the message in order to recieve
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Processes (cont.) Process Scheduling –Hybrid round-robin/priority scheduler –The system sets a time quantum for every process –There are three priority settings for every process
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Input/Output Overview: Interrupt Handlers Device Drivers Device-Independent Software User-Level Software Deadlock Handling
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I/O ReplyI/O Request User Processes Device-independent software Device drivers Interrupt handlers Hardware
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Input/Output (cont.) Interrupt Handlers: –Eventually handled by coding stored in mpx88.s –Saves contents in the registers of the current process –Creates a message and calls the interrupt process –After checking for the ability to send the message, the message is sent to the accepting device
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Input/Output (cont.) Device Drivers: Device Driver File SystemUser Process Processes
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Input/Output (cont.) Device-Independent Software: –Uniform interfacing for the device drivers –Device naming –Device protection –Providing a device-independent block size –Buffering –Storage allocation on block devices –Error Reporting
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Input/Output (cont.) User-Level Software: –Library procedures present –Ability to make system calls –Ability for conversions/formatting of text –No spooling/daemons present in the system
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Input/Output (cont.) Deadlock Handling: –No dedicated I/O devices –Deadlocks occur only with implicitly shared resources –Deadlock is ignored
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Memory Management Structure –Records holes –First Fit Reasoning –Structured for a personal computer –Able to port with other systems Memory Layout –Not located in Kernel Message Handling –Messaging system used to communicate between memory manager and kernel
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File System Responsible for mapping logical file onto physical drive –Allocates space –Manages free space –Provides file protection Self contained C program Can be stored on any block device (floppy, hard drive, etc.) Can be used as a network file server
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File System (Cont.) Accepts 29 different messages How it works –Loops, waiting for a message –Uses message type to index procedure in a table –Runs procedure –Returns a value indicating failure or success
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File System (Cont.) The components (always present) –Boot block –Super-block –I-node bit map –Zone bit map –I-node –Block
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File System (Cont.) … Boot block Super block I-node bit map Zone bit map I-nodes Data Block
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File System (Cont.) Block –Manageable pieces of a file that may or may not be contiguous –Standard size is 1K –Synonymous with zone when both are the same size (standard is 1K for block and zone)
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File System (Cont.) I-node –Each I-node is associated with a single file –Contains information about the file, such as owner, file size, and date modified –Stores the first 7 disk block numbers –Stores pointers to other blocks if there are more than 7 –With 1K blocks and 16-bit addresses, can store up to 64M
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File System (Cont.) I-node (cont.) –Read into I-node table when a file is opened Only one I-node in the table, no matter how many instances of the file are open A counter in the table is used to keep track of how many instances of the file are opened Modifications are written to disk when the counter reaches 0
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File System (Cont.) Boot block –Very first thing in file system –Read into memory when the computer is first booted –Present even if the device is not bootable
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File System (Cont.) Super-block –Describes the layout and structure of the file system (number of I-nodes, max. file size, etc.) –On boot or mount, read into the super-block table Stores information not in the super-block, such as originating device
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File System (Cont.) I-node / zone bit map –Read into memory on boot or mount –When a file is deleted, pointer array is used to find I-node in bit map, and bit is set to 1 –When a file is created, searches through bit map to find a free I-node –If no free I-nodes, a value of 0 is returned (I- node 0 is never used)
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File System (Cont.) Directory structure –Root directory –Paths are looked up one directory at a time Protection – Read, write, and execute bits –Owner, owner’s group, and others
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MINIX: Conclusion Multi-user, multi-tasking, single threaded Ignores deadlock 3 levels of I/O: interrupt handling, device drivers, device-independent software Memory managed in a sorted list of holes 6 parts of file system: boot block, super- block, I-node bit map, zone bit map, I- nodes, blocks
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