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LIVE INTERACTIVE LEARNING @ YOUR DESKTOP January 19, 2012 NES: Engineering Design Process: On the Moon Presented by: Jordan Snyder
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Engineering Design Process: On the Moon Applications for educators via NASAExplorerSchools
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These lessons feature: Educator Edition Student Edition NASA Education Materials http://www.nasa.gov/audience/foreducators/topnav/mat erials/listbytype/On_the_Moon_Guide.html OR NASA Explorer Schools site http://www.nasa.gov/offices/education/programs/nationa l/nes2/materials/index.html NASAExplorerSchools
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Engineering Design Process Overview NASAExplorerSchools
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What is an Engineering Design? A. A way for you to be creative B. Practical applications to real-world problems C. A process for learning beyond the traditional “text book” D. All of the above NASAExplorerSchools
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Have you ever done Engineering Design in a class? √ Yes X No NASAExplorerSchools
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STEP 1: Define Problem STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype or Model STEP 6: Test/Evaluate the Solution STEP 7: Share the Solution STEP 8: Refine the Design Engineering Design Process NASAExplorerSchools
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STEP 1: Define Problem Step 1: Define the Problem NASAExplorerSchools
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STEP 1: Define Problem STEP 2: Identify Criteria/Constraints Step 2: Identify the Limits NASAExplorerSchools
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STEP 1: Define Problem STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions Step 3: Brainstorm NASAExplorerSchools
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STEP 1: Define Problem STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution Step 4: Select your Solution NASAExplorerSchools
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STEP 1: Define Problem STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype or Model Step 5: Make a Model NASAExplorerSchools
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STEP 1: Define Problem STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype or Model STEP 6: Test/Evaluate the Solution Step 6: Test and Evaluate NASAExplorerSchools
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STEP 1: Define Problem STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype or Model STEP 6: Test/Evaluate the Solution STEP 7: Share the Solution Step 7: Share your Results NASAExplorerSchools
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STEP 1: Define Problem STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype or Model STEP 6: Test/Evaluate the Solution STEP 7: Share the Solution STEP 8: Refine the Design Step 8: Redefine and Redesign NASAExplorerSchools
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What other method does this remind you of? A. SOH CAH TOA B. Web of Life C. Scientific Method D. Newton’s Laws NASAExplorerSchools
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Let’s pause for questions from the audience.
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On the Moon Educator’s Guide: On Target Applications for educators via NASAExplorerSchools
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Introduce the Challenge NASAExplorerSchools
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LCROSS Lunar CRater Observing and Sensing Satellite Introduction Video http://lcross.arc.nasa.gov/index.htm NASAExplorerSchools
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LCROSS Lunar CRater Observing and Sensing Satellite http://lcross.arc.nasa.gov/index.htm NASAExplorerSchools
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LCROSS Results Released!! There IS evidence of water on the Moon http://lcross.arc.nasa.gov/observation.htm NASAExplorerSchools
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Challenge Introduction NASA sent a spacecraft crashing into the Moon’s surface to see if there was water below the surface. The plume of gas and dust kicked up will be evaluated to see if there is water or ice. Today you will make a spacecraft that will be crashing down in a similar manner. NASAExplorerSchools
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Materials Each group will get: Index cards Marble Masking tape Paper clip Scissors You will also have access to: Fishing line Target NASAExplorerSchools
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Materials NASAExplorerSchools
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Brainstorm and Design NASAExplorerSchools
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Brainstorm and Design How will you modify the cup? How will you remotely release the marble from the cup? When do you need to launch the marble so that it will hit the target? NASAExplorerSchools
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Build, Test, Evaluate, and Design NASAExplorerSchools
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Sample Zip Line NASAExplorerSchools
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Things to Think About The cup should travel slowly down the line. The release line needs to be long enough. The marble should stay in the cup during the descent. The marble should eject cleanly. Aim for the target. NASAExplorerSchools
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WARNING: DO NOT show this slide until AFTER the students have designed their own cups. NASAExplorerSchools
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Sample Designs NASAExplorerSchools
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Discuss What Happened NASAExplorerSchools
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Discussion What parts of your design were most important in getting the marble to hit the target? After testing, what changes did you make? Describe the way your marble moved after you ejected it. How did today’s activity demonstrate Newton’s First Law? How is your challenge similar to NASA’s LCROSS mission to the moon? NASAExplorerSchools
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Let’s pause for questions from the audience.
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On the Moon Educator’s Guide: Feel the Heat Applications for educators via NASAExplorerSchools
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Introduce the Challenge NASAExplorerSchools
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Challenge Introduction To survive long stays on the moon, astronauts will need to be protected from the moon’s frigid temperatures (-250 degrees in the shade). One way to heat a building is to use the sun. Sunlight heats water – water runs through pipes to heat the building. What’s the best way to heat that water? NASAExplorerSchools
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Materials Each group will get: Lamp Light bulb Tubing Water supply cup Cup to collect water Cardboard backing You will also have access to: Electric hot water heaters Thermometer NASAExplorerSchools
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WARNING: Be careful to have students keep all electric devices away from any water source!! NASAExplorerSchools
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Brainstorm and Design NASAExplorerSchools
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Brainstorm and Design What color should you make the tube and background? (Remind students about absorption.) How fast should the water flow through the tube? How might the speed affect its temperature? Can changing the orientation of the tube help the water absorb the sun’s heat? NASAExplorerSchools
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Build, Test, Evaluate, and Design NASAExplorerSchools
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Building a Water Heater NASAExplorerSchools
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Things to Think About Students may need help managing water leaks. Remind them to record the temperature of the water in the pitcher just as it flows out of the tube. Remember the tricks to increase temperature change (found in lesson). The tube length may need to be adjusted. The water flow may need to be adjusted. NASAExplorerSchools
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Discuss What Happened NASAExplorerSchools
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Discussion What was the best way to heat the water? What factors contributed to maximum water heating? Can we place the words “convection, conduction, and radiation” anywhere in this experiment? If you were to do this again, what would you do differently? How could astronauts on the moon use this type of heating? Could it be used in a space suit? Why or why not? NASAExplorerSchools
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Let’s pause for questions from the audience.
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Design Squad Extension Activities and Videos More Activities - Offers many more engineering design challenges Educator Friendly - Video modeling of implementation of lessons in the classroom Design Squad Nation - http://pbskids.org/designsquad/video/index.html NASAExplorerSchools
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http://www.nasa.gov/offices/education/programs/national/nes2/home/index.html NASAExplorerSchools
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http://www.nasa.gov/offices/education/programs/national/nes2/home/index.html Sign Up for NASA Explorer Schools Today! NASAExplorerSchools
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Get Your Credit Tell Us What You Think! Take the Product Survey Take the Electronic Professional Development Survey NASAExplorerSchools
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Share Your Experience Step 1: Sign Up for NEON Step 2: Add NASA Explorer Schools to your forums http://neon.intronetworks.com/# NASAExplorerSchools
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Share Your Experience Step 3: Browse NES Forums NASAExplorerSchools
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Share Your Experience Step 4: Contribute to the forum NASAExplorerSchools
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Thank you to the sponsor of tonight's Web Seminar: This web seminar contains information about programs, products, and services offered by third parties, as well as links to third-party websites. The presence of a listing or such information does not constitute an endorsement by NSTA of a particular company or organization, or its programs, products, or services.
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http://learningcenter.nsta.org
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National Science Teachers Association Dr. Francis Q. Eberle, Executive Director Zipporah Miller, Associate Executive Director Conferences and Programs Al Byers, Assistant Executive Director e-Learning LIVE INTERACTIVE LEARNING @ YOUR DESKTOP NSTA Web Seminars Paul Tingler, Director Jeff Layman, Technical Coordinator Brynn Slate, Program Coordinator
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