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Modul 2 Sifat Dasar Informasi Digital Mata Kuliah Preservasi Informasi Digital
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Outline Representasi Digital 1 Media Fisik 2 Beberapa contoh Riset 3 Catatan: sumber bacaan Bab 2 & 3 [HGS]
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Representasi Digital (1/6) Digital Representations of: Numbers Text Images Sounds Instructions SINYAL ANALOG SINYAL DIGITAL SINYAL ANALOG
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Representasi Digital (2/6) Representing Numbers Digital number base 2 (two symbols 0 and 1) Each base-2 placeholder represents one binary digit or bit. 8 of these bits equal a byte. Example: convert the number “10011011” in base-2 to base-10 number
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Representasi Digital (3/6) Representing Text We need: A defined universe, or set, of character An agreed-upon symbol to represent each character In the computer system, 2 standards are available: IBM’s Extended Binary Coded Decimal Interchange Code (EBCDIC) used in mainframe computer ANSI (USA) American Standard Code for Information Interchange (ASCII), 128 characters (original) and then extended to 256 characters. To convert textual information into computer representation: Match each printed character with a character in the ASCII set Record the associated number from the ASCII character set Store these number in binary form in the computer’s memory
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Representasi Digital (4/6) Representing Images Basic principle divide the page into a fine grid of picture elements, called pixels. The finer the grid, the more image detail resolved Each pixels have a value that translates into “degree of grayness or color” Grayscale several shades between white and black. Ex. 64-level grayscale 64 different shades of gray between black and white Color images required three numbers: hue (color), saturation (richness of color) and grayscale (darkness or lightness) Standards: Graphics Interchange Format (GIF) developed by CompuServe, doesn’t support as many colors as some other file format Tagged Image File Format (TIFF) developed by Aldus Corp. for large, high quality or high resolution images Joint Photographic Experts Groups (JPEG) use a compression scheme that eliminates picture information whose absence our eyes won’t detec
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This example shows an image with a portion greatly enlarged, in which the individual pixels are rendered as little squares and can easily be seen.
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Representasi Digital (5/6) Representing Sound Analog sound must be encoded into digital form to be manipulated by a computer Encoding process: Sampling Quantization Coding
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Representasi Digital (6/6) Representing Instructions A program a set of binary instructions, which computer can follow or execute Various “language” involved in the process of creating instructions (low level to high level) Preservation Concerns of computer programs: Preserving the actual program or the functionality of the if the data we trying to preserve will only run using that specific program Preserving the “Documentation”, a code book and other reference material to know how a program is constructed and what it is intended to do
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Media Fisik Two categories: Magnetic media Optical media Magnetic Media Disk Random access Tape Serial access
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Media Fisik Magnetic Hard Drive Tracks are concentric circles around the disk Sectors are located on the tracks and hold the information Direct Access Storage Devices (DASD) 14 inch platters, large computer Redundant Array of Inexpensive Disks (RAID) multiple hard drives Types: Removable Hard drives Floppy Disks
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Media Fisik Magnetic Tapes Two method of stores information Longitudinal recording –Quarter Inch Cartridge (QIC) –Digital Linear Tape (DLT) Helical scan recording –Eight millimeter Data Cartridge –Digital Audio Tape (DAT)
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Media Fisik Optical Media Use light generated by lasers to record and retrieve information. Light reflectance characteristics represent “1” or “0” Disk material with reflectance that can be permanently altered by a laser beam A laser operating at two power levels: high for recording, low for reading Altering Reflectance Ablative recording Thermal-bubble recording Dual-allow recording Dye-based recording Magneto-optical recording Phase change recording Compact Disc CD-ROM CD-R
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