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LIFESTUDIO:HEAD® Software Components. Overview LIFESTUDIO:HEAD® Software Components Authoring Tool Plug-Ins SDK.

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Presentation on theme: "LIFESTUDIO:HEAD® Software Components. Overview LIFESTUDIO:HEAD® Software Components Authoring Tool Plug-Ins SDK."— Presentation transcript:

1 LIFESTUDIO:HEAD® Software Components

2 Overview LIFESTUDIO:HEAD® Software Components Authoring Tool Plug-Ins SDK

3 LIFESTUDIO:HEAD® Authoring Tool In this standalone program you can create LifeStudio:HEAD models and animations

4 Authoring Tool

5 LIFESTUDIO:HEAD® Import-Export Plug-Ins Import-Export Plug-Ins allow using LS:HEAD models and animations in 3ds max and Maya scenes

6 Import-Export Plug-In

7 LIFESTUDIO:HEAD® Muscles Setup Plug-Ins Muscles Setup Plug-Ins allow creating your specific LifeStudio:HEAD powered models for 3ds max and Maya

8 Muscles Setup Plug-In

9 LIFESTUDIO:HEAD® SDK LifeStudio:HEAD SDK allows you to use LS:HEAD models and animations in your real-time applications on PC, PlayStation 2, Xbox

10 LifeStudio:HEAD SDK

11 LIFESTUDIO:HEAD® File Types GDP - Main Model Files MLD - Muscles Location Data HDS - Head Parts Demarcation Semantics MMA - Libraries of Animation Macro Muscles MMS - Animation Sequence Files - 3D meshes, muscle setup data, other model data - vertex selection zones, muscle positions and splines - additions for muscles controlling eyes, jaw, tongue

12 The End


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