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Ratchet apocalypse. Gameplay  Birds-eye view GUI  Ammo count; above HP bar  Hp bar; bottom left of screen  Survivors rescued; bottom right of screen.

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Presentation on theme: "Ratchet apocalypse. Gameplay  Birds-eye view GUI  Ammo count; above HP bar  Hp bar; bottom left of screen  Survivors rescued; bottom right of screen."— Presentation transcript:

1 Ratchet apocalypse

2 Gameplay  Birds-eye view

3 GUI  Ammo count; above HP bar  Hp bar; bottom left of screen  Survivors rescued; bottom right of screen  Day monitor (a watch with a sun icon on one end, and a moon icon on the other); on top of the screen

4 Settings  Urban enviornment  Buildings  Stadiums  Grocery Stores  Office Buildings  Restaurants  Parks  Houses  Safe zone (The base, which is a police station)

5 Avatar Physical Characteristics  Carleto  Human body  Male  Has dog ears  Spiky hair, color green  Holds a gun (revolver, shotgun, smg)

6 Carleto Movements  Walk in four directions: up, down, left, right  Dash in four directions (Arrow point in direction he is running)  Fire gun in hand  Reload gun in hand  Switch weapons  Collapse

7 Zombie Physical Char  Human arms  Human legs  Bloodied face, arms and legs  Torn clothing  Arms sticking out, one leg dragging back

8 Zombie movements  Zombies walk with a limp (one leg drags behind zombie)  Collapse  Swing arms to attack

9 Survivors  Teenage male wearing a yellow vest  Armed with a revolver

10 Survivor actions  Walk in four directions  Shoot their revolver  Reload their revolver  Collapse

11 Weapons for survivors & Carleto  Revolver  Shotgun  Sub Machine-gun

12 Objects  Ammo boxes (green, red, yellow)  Health-kit


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