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Published byJemima Floyd Modified over 8 years ago
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Human Computer Interaction Research in the MIS Discipline HCI Panel, AMCIS 2002 Fred Davis Walton College of Business University of Arkansas
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HCI Research Technology-centric –GUI – WYSIWYG – WIMP –User Interface – Usability –Corporate & Military R & D Intellectual Building Blocks –Cognitive User Models –Task Analysis –Formalisms and Notations –Design Processes
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Blind Spots in Research & Practice Usefulness Ease of Use Low High TRAP
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HCI in My Own Research? Card, Moran & Newell Keystroke-level model (GOMS) –Objective usability as a determinant of perceived ease of use Mock-ups and Storyboards –Pre-prototype user acceptance testing
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Crystal Ball – Predicting User Acceptance What to Assess –Ease of Use –Usefulness When to Assess it –Early in design, before prototype built –Late in design, after prototype available
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Difficulties Encountered CHI Conference Doctoral Consortium Audience: “fatal flaw – you have confounded functionality with interface!” –Inappropriate to compare systems with different functionality. –Must hold constant to isolate usability. Me: “I am showing that differences in usefulness are important.”
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What is HCI Research in MIS? Recent Examples: Palmer “Web Site Usability, Design, and Performance Metrics” Argarwal & Venkatesh “Assessing a Firm’s Web Presence: A Heuristic Evaluation Procedure for the Measurement of Usability”
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Comparing Pure HCI & MIS/HCI. Theory base –Cognitive Psych. vs. Organizational Psych. Methods –Experimental & Objective vs. Situated & Subjective Level of Granularity –Micro vs. Macro Focus –Technology-centric vs. Task/Problem centric
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HCI Acceptable to MIS Editors? HCI Welcome if: –Problem is Relevant –Theoretical Contribution is enhanced. How to increase acceptability? –Draw solid theory & technique from HCI –Synthesize with MIS to go beyond pure HCI
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Themes for the Future Unobtrusive Computing –Managing User Attention –Exploiting User Intuition Knowledge Collaboration –Virtual Teams Decision Support –Visualization –Dynamic Control Skill Acquisition
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